97 | Fly | Vol | Physique | 90 | 95 | 15 | The user flies up into the sky on the first turn, then attacks on the next turn. |
66 | Body Slam | Normal | Physique | 85 | 100 | 15 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
1 | Take Down | Normal | Physique | 90 | 85 | 20 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
125 | Flamethrower | Feu | Special | 90 | 100 | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
142 | Hydro Pump | Eau | Special | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
163 | Hyper Beam | Normal | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
24 | Fire Spin | Feu | Special | 35 | 85 | 15 | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
149 | Earthquake | Sol | Physique | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
55 | Dig | Sol | Physique | 80 | 100 | 10 | The user burrows into the ground on the first turn, then attacks on the next turn. |
141 | Fire Blast | Feu | Special | 110 | 85 | 5 | The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. |
85 | Rest | Psy | Statut | 0 | 101 | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and cures any status conditions. |
86 | Rock Slide | Roche | Physique | 75 | 90 | 10 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
103 | Substitute | Normal | Statut | 0 | 101 | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user’s decoy. |
7 | Protect | Normal | Statut | 0 | 101 | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
6 | Scary Face | Normal | Statut | 0 | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
156 | Outrage | Dragon | Physique | 120 | 100 | 10 | The user rampages and attacks for two to three turns. The user then becomes confused. |
47 | Endure | Normal | Statut | 0 | 101 | 10 | The user endures any attack with at least 1 HP. This move’s chance of failing rises if used in succession. |
70 | Sleep Talk | Normal | Statut | 0 | 101 | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
31 | Metal Claw | Acier | Physique | 50 | 95 | 35 | The target is raked with steel claws. This may also boost the user’s Attack stat. |
49 | Sunny Day | Feu | Statut | 0 | 101 | 5 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
108 | Crunch | Ténèbres | Physique | 80 | 100 | 15 | The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. |
118 | Heat Wave | Feu | Special | 95 | 90 | 10 | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
25 | Facade | Normal | Physique | 70 | 100 | 20 | This move’s power is doubled if the user is poisoned, burned, or paralyzed. |
87 | Taunt | Ténèbres | Statut | 0 | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
58 | Brick Break | Combat | Physique | 75 | 100 | 15 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
117 | Hyper Voice | Normal | Special | 90 | 100 | 10 | The user attacks by letting loose a horribly loud, resounding cry. |
27 | Aerial Ace | Vol | Physique | 60 | 101 | 20 | The user confounds the target with speed, then slashes. This attack never misses. |
78 | Dragon Claw | Dragon | Physique | 80 | 100 | 15 | The user slashes the target with huge, sharp claws to inflict damage. |
100 | Dragon Dance | Dragon | Statut | 0 | 101 | 20 | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
113 | Tailwind | Vol | Statut | 0 | 101 | 15 | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
60 | U-turn | Insecte | Physique | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
94 | Dark Pulse | Ténèbres | Special | 80 | 100 | 15 | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
65 | Air Slash | Vol | Special | 75 | 95 | 15 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
105 | X-Scissor | Insecte | Physique | 80 | 100 | 15 | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
115 | Dragon Pulse | Dragon | Special | 85 | 100 | 10 | The target is attacked with a shock wave generated by the user’s gaping mouth. |
152 | Giga Impact | Normal | Physique | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can’t move on the next turn. |
61 | Shadow Claw | Spectre | Physique | 70 | 100 | 15 | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
9 | Thunder Fang | Elektrik | Physique | 65 | 95 | 15 | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
8 | Fire Fang | Feu | Physique | 65 | 95 | 15 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
59 | Zen Headbutt | Psy | Physique | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
169 | Draco Meteor | Dragon | Special | 130 | 90 | 5 | Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat. |
99 | Iron Head | Acier | Physique | 80 | 100 | 15 | The user slams the target with its steel-hard head. This may also make the target flinch. |
150 | Stone Edge | Roche | Physique | 100 | 80 | 5 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
14 | Acrobatics | Vol | Physique | 55 | 100 | 15 | The user nimbly strikes the target. This attack does massive damage if the user isn’t holding an item. |
44 | Dragon Tail | Dragon | Physique | 60 | 90 | 10 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
160 | Hurricane | Vol | Special | 110 | 70 | 10 | The user attacks by wrapping the target in a fierce wind. This may also confuse the target. |
30 | Snarl | Ténèbres | Special | 55 | 95 | 15 | The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
84 | Stomping Tantrum | Sol | Physique | 75 | 100 | 10 | Driven by frustration, the user attacks the target. This move’s power is doubled if the user’s previous move failed. |
89 | Body Press | Combat | Physique | 80 | 100 | 10 | The user attacks by slamming its body into the target. The higher the user’s Defense stat, the greater the damage this move deals. |
171 | Tera Blast | Normal | Unknown | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |