67 | Fire Punch | Feu | Physique | 75 | 100 | 15 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
69 | Ice Punch | Glace | Physique | 75 | 100 | 15 | The target is attacked with an icy punch. This may also leave the target frozen. |
68 | Thunder Punch | Elektrik | Physique | 75 | 100 | 15 | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
66 | Body Slam | Normal | Physique | 85 | 100 | 15 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
1 | Take Down | Normal | Physique | 90 | 85 | 20 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
125 | Flamethrower | Feu | Special | 90 | 100 | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
142 | Hydro Pump | Eau | Special | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
123 | Surf | Eau | Special | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. |
135 | Ice Beam | Glace | Special | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
143 | Blizzard | Glace | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
16 | Psybeam | Psy | Special | 65 | 100 | 20 | The target is attacked with a peculiar ray. This may also confuse the target. |
163 | Hyper Beam | Normal | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
82 | Thunder Wave | Elektrik | Statut | 0 | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
149 | Earthquake | Sol | Physique | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
55 | Dig | Sol | Physique | 80 | 100 | 10 | The user burrows into the ground on the first turn, then attacks on the next turn. |
120 | Psychic | Psy | Special | 90 | 100 | 10 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
75 | Light Screen | Psy | Statut | 0 | 101 | 30 | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
74 | Reflect | Psy | Statut | 0 | 101 | 20 | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
80 | Metronome | Normal | Statut | 0 | 101 | 10 | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
141 | Fire Blast | Feu | Special | 110 | 85 | 5 | The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. |
77 | Waterfall | Eau | Physique | 80 | 100 | 15 | The user charges at the target and may make it flinch. |
32 | Swift | Normal | Special | 60 | 101 | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
128 | Amnesia | Psy | Statut | 0 | 101 | 20 | The user temporarily empties its mind to forget its concerns. This sharply boosts the user’s Sp. Def stat. |
85 | Rest | Psy | Statut | 0 | 101 | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and cures any status conditions. |
86 | Rock Slide | Roche | Physique | 75 | 90 | 10 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
103 | Substitute | Normal | Statut | 0 | 101 | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user’s decoy. |
7 | Protect | Normal | Statut | 0 | 101 | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
34 | Icy Wind | Glace | Special | 55 | 95 | 15 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats. |
47 | Endure | Normal | Statut | 0 | 101 | 10 | The user endures any attack with at least 1 HP. This move’s chance of failing rises if used in succession. |
70 | Sleep Talk | Normal | Statut | 0 | 101 | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
50 | Rain Dance | Eau | Statut | 0 | 101 | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
49 | Sunny Day | Feu | Statut | 0 | 101 | 5 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
114 | Shadow Ball | Spectre | Special | 80 | 100 | 15 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
25 | Facade | Normal | Physique | 70 | 100 | 20 | This move’s power is doubled if the user is poisoned, burned, or paralyzed. |
109 | Trick | Psy | Statut | 0 | 100 | 10 | The user catches the target off guard and swaps the target’s held item with its own. |
58 | Brick Break | Combat | Physique | 75 | 100 | 15 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
98 | Skill Swap | Psy | Statut | 0 | 101 | 10 | The user employs its psychic power to exchange Abilities with the target. |
92 | Imprison | Psy | Statut | 0 | 101 | 10 | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
36 | Rock Tomb | Roche | Physique | 60 | 95 | 15 | The user hurls boulders at the target to inflict damage. This also lowers the target’s Speed stat by cutting off its movement. |
104 | Iron Defense | Acier | Statut | 0 | 101 | 15 | The user hardens its body’s surface like iron, sharply boosting its Defense stat. |
35 | Mud Shot | Sol | Special | 55 | 95 | 15 | The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. |
129 | Calm Mind | Psy | Statut | 0 | 101 | 20 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
11 | Water Pulse | Eau | Special | 60 | 100 | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
43 | Fling | Ténèbres | Physique | 1 | 100 | 10 | The user flings its held item at the target to attack. This move’s power and effects depend on the item. |
101 | Power Gem | Roche | Special | 80 | 100 | 20 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
73 | Drain Punch | Combat | Physique | 75 | 100 | 10 | The user attacks with an energy-draining punch. The user’s HP is restored by up to half the damage taken by the target. |
158 | Focus Blast | Combat | Special | 120 | 70 | 5 | The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat. |
152 | Giga Impact | Normal | Physique | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can’t move on the next turn. |
140 | Nasty Plot | Ténèbres | Statut | 0 | 101 | 20 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user’s Sp. Atk stat. |
46 | Avalanche | Glace | Physique | 60 | 100 | 10 | This move’s power is doubled if the target has inflicted damage on the user in the same turn. |
59 | Zen Headbutt | Psy | Physique | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
161 | Trick Room | Psy | Statut | 0 | 101 | 5 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
81 | Grass Knot | Plante | Special | 1 | 100 | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. |
54 | Psyshock | Psy | Special | 80 | 100 | 10 | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
62 | Foul Play | Ténèbres | Physique | 95 | 100 | 15 | The user turns the target’s strength against it. The higher the target’s Attack stat, the greater the damage this move inflicts. |
41 | Stored Power | Psy | Special | 20 | 100 | 10 | The user attacks the target with stored power. The more the user’s stats are boosted, the greater the move’s power. |
28 | Bulldoze | Sol | Physique | 60 | 100 | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
138 | Psychic Terrain | Psy | Statut | 0 | 101 | 10 | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
110 | Liquidation | Eau | Physique | 85 | 100 | 10 | The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat. |
171 | Tera Blast | Normal | Unknown | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |