Découvrez tout ce qu'il y a à savoir sur Kirlia dans notre Pokédex de Pokémon Écarlate et Violet. Vous y retrouverez ses évolutions, ses stats, ses EVs, ses attaques, ses talents et bien d'autres informations.

Kirlia

Kirlia (eng)
Régional : #63 National : # 281

Type

Taux de capture

120

EVs donnés

2 Atk Spé

Eclosion

pas

Talents

Synchronize

Transmet brûlure, poison ou paralysie à l’ennemi.
If the Pokémon is burned, paralyzed, or poisoned by another Pokémon, that Pokémon will be inflicted with the same status condition.

Trace

Imite la capacité spéciale de l’ennemi.
When it enters a battle, the Pokémon copies an opposing Pokémon’s Ability.

Telepathy (Caché)

Anticipe et évite les attaques de ses alliés.
The Pokémon anticipates and dodges the attacks of its allies.

lieux de capture

Encounter Rate: 30%
Minimum Level: 20
Maximum Level: 36
Biome: Town (50%)
Area: West Province (Area Two), East Province (Area Two), Glaseado Mountain (Area Two)
Location: None
Time: Morning, Noon, Evening
Version: Scarlet, Violet
Item: None

évolutions

Attaques apprises par montée de niveau

Niv.NomTypeCatégoriePuissancePrécisionPPEffets
Lv. 1Growl Normal Statut010040The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
Lv. 1Confusion Psy Special5010025The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
Lv. 1Double Team Normal Statut010115By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
Lv. 1Disarming Voice Fée Special4010115Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
Lv. 9Hypnosis Psy Statut06020The user employs hypnotic suggestion to make the target fall asleep.
Lv. 12Draining Kiss Fée Special5010010The user steals the target’s HP with a kiss. The user’s HP is restored by over half the damage taken by the target.
Lv. 15Teleport Psy Statut010120The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.
Lv. 18Psybeam Psy Special6510020The target is attacked with a peculiar ray. This may also confuse the target.
Lv. 23Life Dew Eau Statut010110The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle.
Lv. 28Charm Fée Statut010020The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.
Lv. 33Calm Mind Psy Statut010120The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
Lv. 38Psychic Psy Special9010010The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Lv. 43Heal Pulse Psy Statut010110The user emits a healing pulse that restores the target’s HP by up to half its max HP.
Lv. 48Dream Eater Psy Special10010015The user eats the dreams of a sleeping target. The user’s HP is restored by up to half the damage taken by the target.
Lv. 53Future Sight Psy Special12010010Two turns after this move is used, a hunk of psychic energy attacks the target.

Attaques apprises par par CT

CTNomTypeCatégoriePuissancePrécisionPPEffets
67Fire Punch Feu Physique7510015The target is attacked with a fiery punch. This may also leave the target with a burn.
69Ice Punch Glace Physique7510015The target is attacked with an icy punch. This may also leave the target frozen.
68Thunder Punch Elektrik Physique7510015The target is attacked with an electrified punch. This may also leave the target with paralysis.
66Body Slam Normal Physique8510015The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
16Psybeam Psy Special6510020The target is attacked with a peculiar ray. This may also confuse the target.
163Hyper Beam Normal Special150905The target is attacked with a powerful beam. The user can’t move on the next turn.
126Thunderbolt Elektrik Special9010015The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
82Thunder Wave Elektrik Statut09020The user launches a weak jolt of electricity that paralyzes the target.
120Psychic Psy Special9010010The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
17Confuse Ray Spectre Statut010010The target is exposed to a sinister ray that causes confusion.
75Light Screen Psy Statut010130A wondrous wall of light is put up to reduce damage from special moves for five turns.
74Reflect Psy Statut010120A wondrous wall of light is put up to reduce damage from physical moves for five turns.
80Metronome Normal Statut010110The user waggles a finger and stimulates its brain into randomly using nearly any move.
32Swift Normal Special6010120Star-shaped rays are shot at opposing Pokémon. This attack never misses.
85Rest Psy Statut01015The user goes to sleep for two turns. This fully restores the user’s HP and cures any status conditions.
103Substitute Normal Statut010110The user creates a substitute for itself using some of its own HP. The substitute serves as the user’s decoy.
18Thief Ténèbres Physique6010025The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
7Protect Normal Statut010110This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
34Icy Wind Glace Special559515The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.
47Endure Normal Statut010110The user endures any attack with at least 1 HP. This move’s chance of failing rises if used in succession.
2Charm Fée Statut010020The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.
70Sleep Talk Normal Statut010110The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
122Encore Normal Statut01005The user compels the target to keep using the move it encored for three turns.
50Rain Dance Eau Statut01015The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
49Sunny Day Feu Statut01015The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
114Shadow Ball Spectre Special8010015The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
107Will-O-Wisp Feu Statut08515The user shoots a sinister flame at the target to inflict a burn.
25Facade Normal Physique7010020This move’s power is doubled if the user is poisoned, burned, or paralyzed.
87Taunt Ténèbres Statut010020The target is taunted into a rage that allows it to use only attack moves for three turns.
130Helping Hand Normal Statut010120The user assists an ally by boosting the power of that ally’s attack.
109Trick Psy Statut010010The user catches the target off guard and swaps the target’s held item with its own.
98Skill Swap Psy Statut010110The user employs its psychic power to exchange Abilities with the target.
92Imprison Psy Statut010110If opposing Pokémon know any move also known by the user, they are prevented from using it.
117Hyper Voice Normal Special9010010The user attacks by letting loose a horribly loud, resounding cry.
33Magical Leaf Plante Special6010120The user scatters curious leaves that chase the target. This attack never misses.
129Calm Mind Psy Statut010120The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
43Fling Ténèbres Physique110010The user flings its held item at the target to attack. This move’s power and effects depend on the item.
59Zen Headbutt Psy Physique809015The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
161Trick Room Psy Statut01015The user creates a bizarre area in which slower Pokémon get to move first for five turns.
81Grass Knot Plante Special110020The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
23Charge Beam Elektrik Special509010The user attacks the target with an electric charge. The residual electricity may also boost the user’s Sp. Atk stat.
54Psyshock Psy Special8010010The user materializes an odd psychic wave to attack the target. This move deals physical damage.
41Stored Power Psy Special2010010The user attacks the target with stored power. The more the user’s stats are boosted, the greater the move’s power.
19Disarming Voice Fée Special4010115Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
37Draining Kiss Fée Special5010010The user steals the target’s HP with a kiss. The user’s HP is restored by over half the damage taken by the target.
139Misty Terrain Fée Statut010110This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
79Dazzling Gleam Fée Special8010010The user damages opposing Pokémon by emitting a powerful flash.
138Psychic Terrain Psy Statut010110This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
171Tera Blast Normal Unknown8010010If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
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