88 | Swords Dance | Normal | Statut | 0 | 101 | 20 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user’s Attack stat. |
66 | Body Slam | Normal | Physique | 85 | 100 | 15 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
1 | Take Down | Normal | Physique | 90 | 85 | 20 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
135 | Ice Beam | Glace | Special | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
143 | Blizzard | Glace | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
163 | Hyper Beam | Normal | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
149 | Earthquake | Sol | Physique | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
55 | Dig | Sol | Physique | 80 | 100 | 10 | The user burrows into the ground on the first turn, then attacks on the next turn. |
85 | Rest | Psy | Statut | 0 | 101 | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and cures any status conditions. |
103 | Substitute | Normal | Statut | 0 | 101 | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user’s decoy. |
7 | Protect | Normal | Statut | 0 | 101 | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
6 | Scary Face | Normal | Statut | 0 | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
34 | Icy Wind | Glace | Special | 55 | 95 | 15 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats. |
156 | Outrage | Dragon | Physique | 120 | 100 | 10 | The user rampages and attacks for two to three turns. The user then becomes confused. |
47 | Endure | Normal | Statut | 0 | 101 | 10 | The user endures any attack with at least 1 HP. This move’s chance of failing rises if used in succession. |
57 | False Swipe | Normal | Physique | 40 | 100 | 40 | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
70 | Sleep Talk | Normal | Statut | 0 | 101 | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
50 | Rain Dance | Eau | Statut | 0 | 101 | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
108 | Crunch | Ténèbres | Physique | 80 | 100 | 15 | The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. |
25 | Facade | Normal | Physique | 70 | 100 | 20 | This move’s power is doubled if the user is poisoned, burned, or paralyzed. |
130 | Helping Hand | Normal | Statut | 0 | 101 | 20 | The user assists an ally by boosting the power of that ally’s attack. |
58 | Brick Break | Combat | Physique | 75 | 100 | 15 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
27 | Aerial Ace | Vol | Physique | 60 | 101 | 20 | The user confounds the target with speed, then slashes. This attack never misses. |
78 | Dragon Claw | Dragon | Physique | 80 | 100 | 15 | The user slashes the target with huge, sharp claws to inflict damage. |
100 | Dragon Dance | Dragon | Statut | 0 | 101 | 20 | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
115 | Dragon Pulse | Dragon | Special | 85 | 100 | 10 | The target is attacked with a shock wave generated by the user’s gaping mouth. |
152 | Giga Impact | Normal | Physique | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can’t move on the next turn. |
46 | Avalanche | Glace | Physique | 60 | 100 | 10 | This move’s power is doubled if the target has inflicted damage on the user in the same turn. |
9 | Thunder Fang | Elektrik | Physique | 65 | 95 | 15 | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
10 | Ice Fang | Glace | Physique | 65 | 95 | 15 | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
59 | Zen Headbutt | Psy | Physique | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
169 | Draco Meteor | Dragon | Special | 130 | 90 | 5 | Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat. |
99 | Iron Head | Acier | Physique | 80 | 100 | 15 | The user slams the target with its steel-hard head. This may also make the target flinch. |
28 | Bulldoze | Sol | Physique | 60 | 100 | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
44 | Dragon Tail | Dragon | Physique | 60 | 90 | 10 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
84 | Stomping Tantrum | Sol | Physique | 75 | 100 | 10 | Driven by frustration, the user attacks the target. This move’s power is doubled if the user’s previous move failed. |
89 | Body Press | Combat | Physique | 80 | 100 | 10 | The user attacks by slamming its body into the target. The higher the user’s Defense stat, the greater the damage this move deals. |
171 | Tera Blast | Normal | Unknown | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |