67 | Fire Punch | Feu | Physique | 75 | 100 | 15 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
69 | Ice Punch | Glace | Physique | 75 | 100 | 15 | The target is attacked with an icy punch. This may also leave the target frozen. |
68 | Thunder Punch | Elektrik | Physique | 75 | 100 | 15 | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
66 | Body Slam | Normal | Physique | 85 | 100 | 15 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
1 | Take Down | Normal | Physique | 90 | 85 | 20 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
163 | Hyper Beam | Normal | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
149 | Earthquake | Sol | Physique | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
55 | Dig | Sol | Physique | 80 | 100 | 10 | The user burrows into the ground on the first turn, then attacks on the next turn. |
85 | Rest | Psy | Statut | 0 | 101 | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and cures any status conditions. |
86 | Rock Slide | Roche | Physique | 75 | 90 | 10 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
103 | Substitute | Normal | Statut | 0 | 101 | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user’s decoy. |
7 | Protect | Normal | Statut | 0 | 101 | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
51 | Sandstorm | Roche | Statut | 0 | 101 | 10 | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
47 | Endure | Normal | Statut | 0 | 101 | 10 | The user endures any attack with at least 1 HP. This move’s chance of failing rises if used in succession. |
70 | Sleep Talk | Normal | Statut | 0 | 101 | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
50 | Rain Dance | Eau | Statut | 0 | 101 | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
49 | Sunny Day | Feu | Statut | 0 | 101 | 5 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
25 | Facade | Normal | Physique | 70 | 100 | 20 | This move’s power is doubled if the user is poisoned, burned, or paralyzed. |
130 | Helping Hand | Normal | Statut | 0 | 101 | 20 | The user assists an ally by boosting the power of that ally’s attack. |
58 | Brick Break | Combat | Physique | 75 | 100 | 15 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
36 | Rock Tomb | Roche | Physique | 60 | 95 | 15 | The user hurls boulders at the target to inflict damage. This also lowers the target’s Speed stat by cutting off its movement. |
104 | Iron Defense | Acier | Statut | 0 | 101 | 15 | The user hardens its body’s surface like iron, sharply boosting its Defense stat. |
35 | Mud Shot | Sol | Special | 55 | 95 | 15 | The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. |
76 | Rock Blast | Roche | Physique | 25 | 90 | 10 | The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. |
43 | Fling | Ténèbres | Physique | 1 | 100 | 10 | The user flings its held item at the target to attack. This move’s power and effects depend on the item. |
101 | Power Gem | Roche | Special | 80 | 100 | 20 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
133 | Earth Power | Sol | Special | 90 | 100 | 10 | The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat. |
152 | Giga Impact | Normal | Physique | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can’t move on the next turn. |
46 | Avalanche | Glace | Physique | 60 | 100 | 10 | This move’s power is doubled if the target has inflicted damage on the user in the same turn. |
59 | Zen Headbutt | Psy | Physique | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
93 | Flash Cannon | Acier | Special | 80 | 100 | 10 | The user gathers all its light energy and releases it at once. This may also lower the target’s Sp. Def stat. |
99 | Iron Head | Acier | Physique | 80 | 100 | 15 | The user slams the target with its steel-hard head. This may also make the target flinch. |
150 | Stone Edge | Roche | Physique | 100 | 80 | 5 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
116 | Stealth Rock | Roche | Statut | 0 | 101 | 20 | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
121 | Heavy Slam | Acier | Physique | 1 | 100 | 10 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power. |
28 | Bulldoze | Sol | Physique | 60 | 100 | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
84 | Stomping Tantrum | Sol | Physique | 75 | 100 | 10 | Driven by frustration, the user attacks the target. This move’s power is doubled if the user’s previous move failed. |
89 | Body Press | Combat | Physique | 80 | 100 | 10 | The user attacks by slamming its body into the target. The higher the user’s Defense stat, the greater the damage this move deals. |
171 | Tera Blast | Normal | Unknown | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |