Découvrez tout ce qu'il y a à savoir sur Garde-de-Fer dans notre Pokédex de Pokémon Écarlate et Violet. Vous y retrouverez ses évolutions, ses stats, ses EVs, ses attaques, ses talents et bien d'autres informations.

Garde-de-Fer

Iron Valiant (eng)
Régional : #398 National : # 1006

Taux de capture

10

EVs donnés

3 Atk

Eclosion

pas

Talents

Quark Drive

#N/A
Boosts the Pokémon’s most proficient stat on Electric Terrain or if the Pokémon is holding Booster Energy.

lieux de capture

Encounter Rate: 50%
Minimum Level: 52
Maximum Level: 60
Biome: Cave (5%), Underground (5%)
Area: None
Location: The Great Crater of Paldea (a_w23_field_3), The Great Crater of Paldea (a_w23_d03)
Time: Morning, Noon, Evening, Night
Version: Violet
Item: Booster Energy (5%)

évolutions

Garde-de-Fer n'évolue pas et n'est l'évolution d'aucun pokémon.

Attaques apprises par montée de niveau

Niv.NomTypeCatégoriePuissancePrécisionPPEffets
Lv. 1Disable Normal Statut010020For four turns, the target will be unable to use whichever move it last used.
Lv. 1Double Team Normal Statut010115By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
Lv. 1Shadow Sneak Spectre Physique4010030The user extends its shadow and attacks the target from behind. This move always goes first.
Lv. 1Fury Cutter Insecte Physique409520The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession.
Lv. 7Hypnosis Psy Statut06020The user employs hypnotic suggestion to make the target fall asleep.
Lv. 14Feint Normal Physique3010010This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Lv. 21Future Sight Psy Special12010010Two turns after this move is used, a hunk of psychic energy attacks the target.
Lv. 28Dazzling Gleam Fée Special8010010The user damages opposing Pokémon by emitting a powerful flash.
Lv. 35Psycho Cut Psy Physique7010020The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.
Lv. 42Night Slash Ténèbres Physique7010015The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
Lv. 49Leaf Blade Plante Physique9010015The user handles a sharp leaf like a sword and cuts the target to inflict damage. This move has a heightened chance of landing a critical hit.
Lv. 56Moonblast Fée Special9510015Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat.
Lv. 63Close Combat Combat Physique1201005The user fights the target up close, inflicting damage without guarding itself. This also lowers the user’s Defense and Sp. Def stats.
Lv. 70Knock Off Ténèbres Physique6510020The user slaps down the target’s held item, making it unusable for that battle. This move does more damage if the target has a held item.
Lv. 77Destiny Bond Spectre Statut01015If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move’s chance of failing rises if it is used in succession.
Lv. 84Wide Guard Roche Statut010110The user and its allies are protected from wide-ranging attacks for one turn.
Lv. 84Quick Guard Combat Statut010115The user protects itself and its allies from priority moves.
Lv. 91Spirit Break Fée Physique7510015The user attacks the target with so much force that it could break the target’s spirit. This also lowers the target’s Sp. Atk stat.

Attaques apprises par par CT

CTNomTypeCatégoriePuissancePrécisionPPEffets
67Fire Punch Feu Physique7510015The target is attacked with a fiery punch. This may also leave the target with a burn.
69Ice Punch Glace Physique7510015The target is attacked with an icy punch. This may also leave the target frozen.
68Thunder Punch Elektrik Physique7510015The target is attacked with an electrified punch. This may also leave the target with paralysis.
88Swords Dance Normal Statut010120A frenetic dance to uplift the fighting spirit. This sharply boosts the user’s Attack stat.
16Psybeam Psy Special6510020The target is attacked with a peculiar ray. This may also confuse the target.
163Hyper Beam Normal Special150905The target is attacked with a powerful beam. The user can’t move on the next turn.
12Low Kick Combat Physique110020A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
126Thunderbolt Elektrik Special9010015The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
82Thunder Wave Elektrik Statut09020The user launches a weak jolt of electricity that paralyzes the target.
120Psychic Psy Special9010010The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
4Agility Psy Statut010130The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
17Confuse Ray Spectre Statut010010The target is exposed to a sinister ray that causes confusion.
75Light Screen Psy Statut010130A wondrous wall of light is put up to reduce damage from special moves for five turns.
74Reflect Psy Statut010120A wondrous wall of light is put up to reduce damage from physical moves for five turns.
80Metronome Normal Statut010110The user waggles a finger and stimulates its brain into randomly using nearly any move.
32Swift Normal Special6010120Star-shaped rays are shot at opposing Pokémon. This attack never misses.
85Rest Psy Statut01015The user goes to sleep for two turns. This fully restores the user’s HP and cures any status conditions.
103Substitute Normal Statut010110The user creates a substitute for itself using some of its own HP. The substitute serves as the user’s decoy.
134Reversal Combat Physique110015An all-out attack that becomes more powerful the less HP the user has.
7Protect Normal Statut010110This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
34Icy Wind Glace Special559515The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.
47Endure Normal Statut010110The user endures any attack with at least 1 HP. This move’s chance of failing rises if used in succession.
57False Swipe Normal Physique4010040A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
70Sleep Talk Normal Statut010110The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
122Encore Normal Statut01005The user compels the target to keep using the move it encored for three turns.
114Shadow Ball Spectre Special8010015The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
87Taunt Ténèbres Statut010020The target is taunted into a rage that allows it to use only attack moves for three turns.
130Helping Hand Normal Statut010120The user assists an ally by boosting the power of that ally’s attack.
109Trick Psy Statut010010The user catches the target off guard and swaps the target’s held item with its own.
58Brick Break Combat Physique7510015The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
98Skill Swap Psy Statut010110The user employs its psychic power to exchange Abilities with the target.
92Imprison Psy Statut010110If opposing Pokémon know any move also known by the user, they are prevented from using it.
117Hyper Voice Normal Special9010010The user attacks by letting loose a horribly loud, resounding cry.
27Aerial Ace Vol Physique6010120The user confounds the target with speed, then slashes. This attack never misses.
33Magical Leaf Plante Special6010120The user scatters curious leaves that chase the target. This attack never misses.
129Calm Mind Psy Statut010120The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
167Close Combat Combat Physique1201005The user fights the target up close, inflicting damage without guarding itself. This also lowers the user’s Defense and Sp. Def stats.
43Fling Ténèbres Physique110010The user flings its held item at the target to attack. This move’s power and effects depend on the item.
112Aura Sphere Combat Special8010120The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses.
83Poison Jab Poison Physique8010020The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
105X-Scissor Insecte Physique8010015The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.
73Drain Punch Combat Physique7510010The user attacks with an energy-draining punch. The user’s HP is restored by up to half the damage taken by the target.
158Focus Blast Combat Special120705The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
119Energy Ball Plante Special9010010The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
152Giga Impact Normal Physique150905The user charges at the target using every bit of its power. The user can’t move on the next turn.
61Shadow Claw Spectre Physique7010015The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
59Zen Headbutt Psy Physique809015The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
161Trick Room Psy Statut01015The user creates a bizarre area in which slower Pokémon get to move first for five turns.
81Grass Knot Plante Special110020The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
23Charge Beam Elektrik Special509010The user attacks the target with an electric charge. The residual electricity may also boost the user’s Sp. Atk stat.
54Psyshock Psy Special8010010The user materializes an odd psychic wave to attack the target. This move deals physical damage.
41Stored Power Psy Special2010010The user attacks the target with stored power. The more the user’s stats are boosted, the greater the move’s power.
29Hex Spectre Special6510010This relentless attack does massive damage to a target affected by status conditions.
139Misty Terrain Fée Statut010110This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
136Electric Terrain Elektrik Statut010110The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
79Dazzling Gleam Fée Special8010010The user damages opposing Pokémon by emitting a powerful flash.
138Psychic Terrain Psy Statut010110This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
110Liquidation Eau Physique8510010The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.
171Tera Blast Normal Unknown8010010If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
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