66 | Body Slam | Normal | Physique | 85 | 100 | 15 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
1 | Take Down | Normal | Physique | 90 | 85 | 20 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
16 | Psybeam | Psy | Special | 65 | 100 | 20 | The target is attacked with a peculiar ray. This may also confuse the target. |
163 | Hyper Beam | Normal | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
12 | Low Kick | Combat | Physique | 1 | 100 | 20 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. |
120 | Psychic | Psy | Special | 90 | 100 | 10 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
4 | Agility | Psy | Statut | 0 | 101 | 30 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
42 | Night Shade | Spectre | Special | 1 | 100 | 15 | The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level. |
17 | Confuse Ray | Spectre | Statut | 0 | 100 | 10 | The target is exposed to a sinister ray that causes confusion. |
75 | Light Screen | Psy | Statut | 0 | 101 | 30 | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
74 | Reflect | Psy | Statut | 0 | 101 | 20 | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
32 | Swift | Normal | Special | 60 | 101 | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
85 | Rest | Psy | Statut | 0 | 101 | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and cures any status conditions. |
103 | Substitute | Normal | Statut | 0 | 101 | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user’s decoy. |
18 | Thief | Ténèbres | Physique | 60 | 100 | 25 | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. |
7 | Protect | Normal | Statut | 0 | 101 | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
5 | Mud-Slap | Sol | Special | 20 | 100 | 10 | The user hurls mud in the target’s face to inflict damage and lower its accuracy. |
51 | Sandstorm | Roche | Statut | 0 | 101 | 10 | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
47 | Endure | Normal | Statut | 0 | 101 | 10 | The user endures any attack with at least 1 HP. This move’s chance of failing rises if used in succession. |
70 | Sleep Talk | Normal | Statut | 0 | 101 | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
132 | Baton Pass | Normal | Statut | 0 | 101 | 40 | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
50 | Rain Dance | Eau | Statut | 0 | 101 | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
49 | Sunny Day | Feu | Statut | 0 | 101 | 5 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
114 | Shadow Ball | Spectre | Special | 80 | 100 | 15 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
25 | Facade | Normal | Physique | 70 | 100 | 20 | This move’s power is doubled if the user is poisoned, burned, or paralyzed. |
130 | Helping Hand | Normal | Statut | 0 | 101 | 20 | The user assists an ally by boosting the power of that ally’s attack. |
109 | Trick | Psy | Statut | 0 | 100 | 10 | The user catches the target off guard and swaps the target’s held item with its own. |
98 | Skill Swap | Psy | Statut | 0 | 101 | 10 | The user employs its psychic power to exchange Abilities with the target. |
117 | Hyper Voice | Normal | Special | 90 | 100 | 10 | The user attacks by letting loose a horribly loud, resounding cry. |
27 | Aerial Ace | Vol | Physique | 60 | 101 | 20 | The user confounds the target with speed, then slashes. This attack never misses. |
129 | Calm Mind | Psy | Statut | 0 | 101 | 20 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
60 | U-turn | Insecte | Physique | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
71 | Seed Bomb | Plante | Physique | 80 | 100 | 15 | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
119 | Energy Ball | Plante | Special | 90 | 100 | 10 | The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat. |
164 | Brave Bird | Vol | Physique | 120 | 100 | 15 | The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. |
152 | Giga Impact | Normal | Physique | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can’t move on the next turn. |
59 | Zen Headbutt | Psy | Physique | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
93 | Flash Cannon | Acier | Special | 80 | 100 | 10 | The user gathers all its light energy and releases it at once. This may also lower the target’s Sp. Def stat. |
161 | Trick Room | Psy | Statut | 0 | 101 | 5 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
54 | Psyshock | Psy | Special | 80 | 100 | 10 | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
62 | Foul Play | Ténèbres | Physique | 95 | 100 | 15 | The user turns the target’s strength against it. The higher the target’s Attack stat, the greater the damage this move inflicts. |
41 | Stored Power | Psy | Special | 20 | 100 | 10 | The user attacks the target with stored power. The more the user’s stats are boosted, the greater the move’s power. |
29 | Hex | Spectre | Special | 65 | 100 | 10 | This relentless attack does massive damage to a target affected by status conditions. |
19 | Disarming Voice | Fée | Special | 40 | 101 | 15 | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
79 | Dazzling Gleam | Fée | Special | 80 | 100 | 10 | The user damages opposing Pokémon by emitting a powerful flash. |
138 | Psychic Terrain | Psy | Statut | 0 | 101 | 10 | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
171 | Tera Blast | Normal | Unknown | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |