Découvrez tout ce qu'il y a à savoir sur Archéodong dans notre Pokédex de Pokémon Écarlate et Violet. Vous y retrouverez ses évolutions, ses stats, ses EVs, ses attaques, ses talents et bien d'autres informations.

Archéodong

Bronzong (eng)
Régional : #154 National : # 437

Type

Taux de capture

90

EVs donnés

1 Def, 1 Def Spé

Eclosion

pas

Talents

Levitate

Immunise contre toutes les capacités de type Sol.
By floating in the air, the Pokémon receives full immunity to all Ground-type moves.

Heatproof

Réduit la puissance des capacités de type Feu.
The Pokémon’s heatproof body halves the damage taken from Fire-type moves.

Heavy Metal (Caché)

Double le poids du Pokémon.
Doubles the Pokémon’s weight.

lieux de capture

évolutions

Archéodong n'évolue pas et n'est l'évolution d'aucun pokémon.

Attaques apprises par montée de niveau

Niv.NomTypeCatégoriePuissancePrécisionPPEffets
EvolutionBlock Normal Statut01015The user blocks the target’s way with arms spread wide to prevent the target from fleeing.
Lv. 1Tackle Normal Physique4010035A physical attack in which the user charges and slams into the target with its whole body.
Lv. 1Confusion Psy Special5010025The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
Lv. 1Confuse Ray Spectre Statut010010The target is exposed to a sinister ray that causes confusion.
Lv. 1Weather Ball Normal Special5010010This move’s type and power change depending on the weather at the time the move is used.
Lv. 1Payback Ténèbres Physique5010010The user stores power, then attacks. This move’s power is doubled if the user moves after the target.
Lv. 1Sunny Day Feu Statut01015The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Lv. 12Imprison Psy Statut010110If opposing Pokémon know any move also known by the user, they are prevented from using it.
Lv. 16Gyro Ball Acier Physique11005The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move’s power.
Lv. 20Hypnosis Psy Statut06020The user employs hypnotic suggestion to make the target fall asleep.
Lv. 24Safeguard Normal Statut010125The user creates a protective field that prevents status conditions for five turns.
Lv. 28Extrasensory Psy Special8010020The user attacks with an odd, unseeable power. This may also make the target flinch.
Lv. 32Heavy Slam Acier Physique110010The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.
Lv. 38Iron Defense Acier Statut010115The user hardens its body’s surface like iron, sharply boosting its Defense stat.
Lv. 44Metal Sound Acier Statut08540A horrible sound like scraping metal harshly lowers the target’s Sp. Def stat.
Lv. 50Future Sight Psy Special12010010Two turns after this move is used, a hunk of psychic energy attacks the target.
Lv. 56Rain Dance Eau Statut01015The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

Attaques apprises par par CT

CTNomTypeCatégoriePuissancePrécisionPPEffets
66Body Slam Normal Physique8510015The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
1Take Down Normal Physique908520A reckless full-body charge attack for slamming into the target. This also damages the user a little.
16Psybeam Psy Special6510020The target is attacked with a peculiar ray. This may also confuse the target.
163Hyper Beam Normal Special150905The target is attacked with a powerful beam. The user can’t move on the next turn.
168Solar Beam Plante Special12010010The user gathers light on the first turn, then blasts a bundled beam on the next turn.
149Earthquake Sol Physique10010010The user sets off an earthquake that strikes every Pokémon around it.
120Psychic Psy Special9010010The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
42Night Shade Spectre Special110015The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level.
17Confuse Ray Spectre Statut010010The target is exposed to a sinister ray that causes confusion.
75Light Screen Psy Statut010130A wondrous wall of light is put up to reduce damage from special moves for five turns.
74Reflect Psy Statut010120A wondrous wall of light is put up to reduce damage from physical moves for five turns.
85Rest Psy Statut01015The user goes to sleep for two turns. This fully restores the user’s HP and cures any status conditions.
86Rock Slide Roche Physique759010Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
103Substitute Normal Statut010110The user creates a substitute for itself using some of its own HP. The substitute serves as the user’s decoy.
7Protect Normal Statut010110This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
51Sandstorm Roche Statut010110A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
47Endure Normal Statut010110The user endures any attack with at least 1 HP. This move’s chance of failing rises if used in succession.
70Sleep Talk Normal Statut010110The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
50Rain Dance Eau Statut01015The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
49Sunny Day Feu Statut01015The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
114Shadow Ball Spectre Special8010015The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
25Facade Normal Physique7010020This move’s power is doubled if the user is poisoned, burned, or paralyzed.
130Helping Hand Normal Statut010120The user assists an ally by boosting the power of that ally’s attack.
109Trick Psy Statut010010The user catches the target off guard and swaps the target’s held item with its own.
98Skill Swap Psy Statut010110The user employs its psychic power to exchange Abilities with the target.
92Imprison Psy Statut010110If opposing Pokémon know any move also known by the user, they are prevented from using it.
36Rock Tomb Roche Physique609515The user hurls boulders at the target to inflict damage. This also lowers the target’s Speed stat by cutting off its movement.
104Iron Defense Acier Statut010115The user hardens its body’s surface like iron, sharply boosting its Defense stat.
129Calm Mind Psy Statut010120The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
76Rock Blast Roche Physique259010The user attacks by hurling hard rocks at the target. This move hits two to five times in a row.
101Power Gem Roche Special8010020The user attacks with a ray of light that sparkles as if it were made of gemstones.
152Giga Impact Normal Physique150905The user charges at the target using every bit of its power. The user can’t move on the next turn.
59Zen Headbutt Psy Physique809015The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
93Flash Cannon Acier Special8010010The user gathers all its light energy and releases it at once. This may also lower the target’s Sp. Def stat.
161Trick Room Psy Statut01015The user creates a bizarre area in which slower Pokémon get to move first for five turns.
99Iron Head Acier Physique8010015The user slams the target with its steel-hard head. This may also make the target flinch.
116Stealth Rock Roche Statut010120The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
81Grass Knot Plante Special110020The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
23Charge Beam Elektrik Special509010The user attacks the target with an electric charge. The residual electricity may also boost the user’s Sp. Atk stat.
54Psyshock Psy Special8010010The user materializes an odd psychic wave to attack the target. This move deals physical damage.
121Heavy Slam Acier Physique110010The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.
41Stored Power Psy Special2010010The user attacks the target with stored power. The more the user’s stats are boosted, the greater the move’s power.
29Hex Spectre Special6510010This relentless attack does massive damage to a target affected by status conditions.
28Bulldoze Sol Physique6010020The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
138Psychic Terrain Psy Statut010110This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
84Stomping Tantrum Sol Physique7510010Driven by frustration, the user attacks the target. This move’s power is doubled if the user’s previous move failed.
89Body Press Combat Physique8010010The user attacks by slamming its body into the target. The higher the user’s Defense stat, the greater the damage this move deals.
170Steel Beam Acier Special140955The user fires a beam of steel that it collected from its entire body. This also damages the user.
171Tera Blast Normal Unknown8010010If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
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