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The Worms W.M.D. Weapons Damage Table

Worms offers such a wide range of weapons that it is not always clear which one to use. While each one works differently from the others, there is one key factor to consider: damage. That's why we've compiled a damage table for the weapons in Worms W.M.D. which you can use to compare their effectiveness. These tables also show which weapons are sensitive to gravity, wind or magnetism.

Before moving on to the tables, there are two important concepts to note:

  • The damage of explosives depends on how close the target is to the centre of the explosion. The damage shown in the following tables is at the heart of the explosion, but in most cases, unless you aim perfectly, you will always do less damage than shown in the table.
  • Many weapons divide or fragment into several shots. In these cases, the number of splits is indicated in brackets. For example: the Delayed Fragmentation Grenade does 20 + 10 per fragment (6), which means that its initial explosion does 20 points of damage, then creates 6 fragments each doing 10 points of damage, for a total of 80 points of damage.

Rocket launchers

Rocket launchers are the basic weapons of Worms. Their main characteristic is that their shots explode on contact with the slightest obstacle. They therefore allow you to do damage without having to worry about a timer or random bounces. On the other hand, they are very sensitive to wind. They also allow you to effectively dig into the scenery from a good distance.

IconWeaponsDamageGravityWindMagneticsCraft
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 01 - Mandatory.ggBazookaThrows a rocket that explodes on impact.50YesYesYesNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 02 - Mandatory.ggSelf-guided missileTargets a location and then launches a rocket that hits the targeted location after travelling a certain distance. Explodes on impact.45YesYesYesNope
Worms W.M.D. Weapons Damage Table - worms wmd weapon 03 - Mandatory.ggSelf-guided frag grenadeTarget a location and then launch a rocket that hits the target location after travelling a certain distance. Create small grenades on impact.30 + 10 per fragment (3)YesYesYesYes
Worms W.M.D. Weapons Damage Table - worms wmd weapon 04 - Mandatory.ggPie Bazooka40 + flamesYesYesYesYes

Grenades and projectiles

Grenades offer a lot of flexibility for throwing weapons. They ignore wind for the most part and can bounce off surfaces. Playing with grenades is almost like playing a game of mini-golf where you can use the ground and walls to hit hard to reach enemies. Most of them also have a timer that the player can set from 1 to 5 seconds.

WeaponsDamageGravityWindMagneticsCraft
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 05 - Mandatory.ggPomegranate45YesNopeYesNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 06 - Mandatory.ggFragmentation grenade7 + 7 per fragment (5)YesNopeYesNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 07 - Mandatory.ggFrag. grenade Mk 220 + 8 per fragment (8)YesNopeYesYes
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 08 - Mandatory.ggDelayed fragmentation20 + 10 per fragment (6)YesNopeYesYes
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 09 - Mandatory.ggSticky spray25YesYesNopeNope
Worms W.M.D. Weapons Damage Table - worms wmd weapon 10 - Mandatory.ggGas grenadePoisonYesYesNopeNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 11 - Mandatory.ggHoly pomegranate65YesNopeYesNope
Worms W.M.D. Weapons Damage Table - worms wmd weapon 12 - Mandatory.ggBanana75 per banana (6)YesNopeNopeNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 13 - Mandatory.ggSuper banana bomb75 per banana (6)YesNopeNopeYes
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 141 - Mandatory.ggUnwanted gift70 + 5 per round before explosionYesYesYesNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 142 - Mandatory.ggReally unwanted gift70 + 5 per round before explosion + poisonYesYesYesYes
Worms W.M.D. Weapons Damage Table - worms wmd weapon 15 - Mandatory.ggQuestionable phone battery30 + 10 per flashYesNopeYesNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 152 - Mandatory.ggBattery charged60 + 10 per flashYesNopeYesYes
Worms W.M.D. Weapons Damage Table - worms wmd weapon 16 - Mandatory.ggStuffed Turkey Surprise75 + flamesYesNopeNopeYes

Explosive traps

Traps are explosive devices to be placed on the ground. They can also be dropped from the air while using a jet pack or a ninja rope. Among the traps, mines differ from other weapons in that they only explode if an enemy is nearby. They can therefore be used to prevent access to certain key points.

WeaponsDamageGravityWindMagneticsCraft
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 17 - Mandatory.ggMine45YesNopeYesNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 18 - Mandatory.ggAnti-tank mine60YesNopeYesNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 19 - Mandatory.ggHoly mine40 + 45 per mine (3)YesNopeYesYes
Worms W.M.D. Weapons Damage Table - worms wmd weapon 20 - Mandatory.ggDynamite60YesYesNopeNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 21 - Mandatory.ggPoisoned Dynamite60 + PoisonYesYesNopeYes
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 22 - Mandatory.ggMing vase75 + 75 per fragment (3)YesNopeNopeYes

Firearms

Firearms may seem like a small thing in a game with so many explosives, but they have real advantages. Firearms generally ignore wind and gravity as well. You only need to have a direct line of sight to an enemy to cause damage. This damage is fixed, unlike explosives where the damage decreases according to the player's distance from the centre of the explosion. Finally, firearms allow you to shoot several times in one turn, which can kill 2 worms that are far away from each other.

WeaponsDamageGravityWindMagneticsCraft
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 23 - Mandatory.ggShotgun25 per shot (2)NopeNopeNopeNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 24 - Mandatory.ggExercise pump gun20 per shot (2)NopeNopeNopeYes
Worms W.M.D. Weapons Damage Table - worms wmd weapon 25 - Mandatory.ggTriple barrel shotgun20 per shot (3)NopeNopeNopeYes
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 26 - Mandatory.ggUzi2 per bullet (25)NopeNopeNopeNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 27 - Mandatory.ggMinicanon5 per bullet (50)NopeNopeNopeYes
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 28 - Mandatory.ggSpike worms20 per spade (5)YesNopeYesYes
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 29 - Mandatory.ggWorm lick8 by explosive (5)YesNopeYesYes

Hand-to-hand

If two worms are too close, it may be difficult to use a bazooka or an explosive. Hand-to-hand weapons are used to create distance between a player and his enemy. They are also used to throw an enemy directly into the water or into traps.

WeaponsDamageGravityWindMagneticsCraft
Worms W.M.D. Weapons Damage Table - worms wmd weapon 30 - Mandatory.ggPichenette0NopeNopeNopeNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 31 - Mandatory.ggFurious push0NopeNopeNopeYes
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 32 - Mandatory.ggTwo-handed push0 x 2NopeNopeNopeYes
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 33 - Mandatory.ggFire Fist30NopeNopeNopeNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 34 - Mandatory.ggMega Punch50NopeNopeNopeYes
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 35 - Mandatory.ggBaseball bat30NopeYesNopeNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 36 - Mandatory.ggSteel baseball bat40NopeYesNopeYes
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 37 - Mandatory.ggBurning bat30 + flamesNopeYesNopeYes
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 38 - Mandatory.ggKamikaze30NopeYesNopeYes

Air attacks

Aerial attacks can attack a specific location, regardless of the attacker's position. The only constraint is that these attacks come, of course, from the air. These raids are usually used when no other offensive options are available from the position of the worm.

WeaponsDamageGravityWindMagneticsCraft
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 39 - Mandatory.ggAir Raid30 per missile (5)YesNopeYesNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 40 - Mandatory.ggLiberty Strike20 per missile (9) and per rebound (9)YesNopeYesYes
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 41 - Mandatory.ggDemonic Strike50 per missile (5) + flamesYesYesYesYes
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 42 - Mandatory.ggRocket W 110 + flamesYesYesYesYes
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 43 - Mandatory.ggCrusher30YesYesNopeNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 44 - Mandatory.ggTriple crusher30 per crusherYesNopeYesYes
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 45 - Mandatory.ggMega Crusher60YesNopeYesYes
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 46 - Mandatory.ggMine Raid45 per mineYesNopeYesNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 47 - Mandatory.ggCarpet spray75 per mat (5) and per rebound (3)YesYesNopeNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 48 - Mandatory.ggStinky carpet bomb30 per mat (5) and per rebound (3) + poisonYesYesYesYes
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 49 - Mandatory.ggConcrete donkey80 per reboundYesNopeNopeNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 50 - Mandatory.ggAngry concrete donkey80 per rebound + flamesYesNopeNopeYes
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 51 - Mandatory.ggOMG strike80NopeNopeNopeNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 52 - Mandatory.ggArmageddon75 per meteorNopeNopeNopeNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 53 - Mandatory.ggWormageddon90 per asteroidYesNopeNopeYes

The allies

Allies allow other characters to carry out attacks. There are many different forms, with different functions and trajectories. Most of them can be controlled to a lesser degree by using the space bar.

Some examples: The player can trigger the explosion of a Sheep. The Super Sheep can be fully controlled. The old woman can release a cloud of poison.

WeaponsDamageGravityWindMagneticsCraft
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 54 - Mandatory.ggSheep65YesYesNopeNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 55 - Mandatory.ggSuper Sheep75NopeNopeNopeNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 56 - Mandatory.ggSheep prod75YesYesNopeYes
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 57 - Mandatory.ggFlying sheep75YesYesNopeNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 58 - Mandatory.ggElectric sheep50 + flashesNopeNopeNopeYes
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 59 - Mandatory.ggSuper flatulent sheep50 + poisonNopeNopeNopeYes
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 60 - Mandatory.ggGrilled mutton65 + flamesYesNopeNopeYes
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 61 - Mandatory.ggFlying goat50YesNopeNopeYes
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 62 - Mandatory.ggOld woman75 + poisonYesYesNopeNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 63 - Mandatory.ggAgile old lady75 + poisonYesNopeNopeYes
Worms W.M.D. Weapons Damage Table - worms wmd weapon 64 - Mandatory.ggThe henchmen10 per shotYesNopeNopeYes

The turrets

The turrets allow you to prevent access to an area automatically and without endangering your worms. They work by motion sensors: if an opponent moves into its field of view, the turret will empty its magazines on it. The turrets can only monitor one side, at an angle of about 80 degrees.

TurretsDamageGravityWindMagneticsCraft
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 65 - Mandatory.ggDefensive turret40 maximumNopeNopeNopeNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 66 - Mandatory.ggLightweight turret25 maximumNopeNopeNopeYes
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 67 - Mandatory.ggTF 2 machine gun150 maximumNopeNopeNopeYes

The tools

There are a lot of tools in Worms W.M.D., but most are harmless. We just listed the torches because well. After all. Why not?

ToolsDamageGravityWindMagneticsCraft
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 70 - Mandatory.ggTorch10 per shotNopeNopeNopeNope
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 68 - Mandatory.ggAdvanced torch10 per shotNopeNopeNopeYes
The Worms W.M.D. Weapons Damage Table - worms wmd weapon 69 - Mandatory.ggDrilling kit10 per shotNopeNopeNopeYes

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