VALORANT

Valorant Patch Notes 4.00

New year, new episode! Valorant goes to 4.00 for the release of Episode 4: Disruption. On the agenda, a new Agent, important changes to Breeze and Bind, but also the balancing of several weapons. Let's sum up everything you need to know about Valorant Patch Notes 4.00.

Note that these patch notes are temporary and may change by Tuesday.


Key points to remember of Patch 4.00:

  • Neon, the new electric Duelist
  • Changes to Breeze and Bind
  • Rebalancing of many weapons
  • A minimum level before competitive games

Neon, the new electric Duelist

Neon, Agent 19 of Valorant
Neon, 19th Agent of Valorant

It won't shock anyone to see a new Agent arrive with this patch. Introducing Neon, a electrically powered Agent who can lightning strike her opponents while flying across the map at lightning speed. This new, ultra-fast, mobile duelist should make the most vigorous players happy.

To find out more, you can read our presentation of Neon, as well as our more advanced guide on her abilities.


Return of banners in loading screens

Like Split and Icebox in their time, Valorant's developers went back to Breeze and Bind to correct the less satisfactory points of the maps. Defenders now have more strategic positions, while attackers no longer have to flip a coin when launching an assault.

Breeze - A (After)
Breeze – A (After)
Breeze - A (Front)
Breeze – A (Before)

See our dedicated article to see all changes to Breeze and Bind.


Rebalancing of many weapons

Many weapons are being balanced. Starting with the Spectre, which will please many players who are tired of dying very quickly at long range against opponents who run without stopping. The power of the weapon is transferred to Ares to make the weapon a little more interesting for its price. The Guardian, Bulldog and even the knife receive buffs.

Spectre

  • Firing error occurs earlier
    • Firing error at bullets 4, 7 and 10 => 3, 6 and 8
  • Increased pitch and yaw recoil multipliers when running or jumping
    • 1,25 => 1,5
  • Protected bullet count from yaw
    • From 8 bullets => 5 balls
  • Reduction of the time of onset of horizontal recoil
    • 0.24 => 0.18 seconds

Ares

  • Removed spin up
  • Firing rate increased
    • 10 => 13

Guardian

  • Removed firing rate penalty on aiming down sight
  • Added an extra bullet before it enters a recovery curve

Bulldog

  • Hip fire rate increased
    • 9,5 => 10
  • Recovery on burst fire improved
    • 0,4 => 0,35

Melee

  • Right click hitboxes are now 1.5x larger
    • If several targets are in the hitbox of the knife, the one closest to your crosshair takes the damage

A minimum level before competitive games

As of Patch 4.00, players who have never played in a ranked game before will only be able to play in competitive modes if they reach level 20 with their account.

This should curb the smurfs, while allowing the competitive modes to have only players who have a fairly good knowledge of Valorant, its maps and its Agents. This should make low-level games more enjoyable and interesting.


Find the full 4.00 patch notes on the official website of Valorant.

Patch 4.00 will be deployed on the night of Tuesday 11th to Wednesday 12th January 2022.

en_GBEN