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VALORANT

Riot Games now listens to in-game conversations

Riot Games recently published an article in which he announced the establishment of a automated system for investigating alerts of players who make inappropriate and abusive comments in the voice chat of Valorant.

This is a problem that all games that have a chatroom encounter on a daily basis. Many players use this means of communication, whether written or verbal, to insult others, make threats, or make sexist, racist or homophobic comments. Valorant is no exception to this rule and the game's publisher decided it was time to toughen the fight against such behaviour disruptive and abusive.

Earlier this year, Riot Games updated its privacy notice and terms of use to allow for record voice communications between players during a game. The aim is to be able to listen to them again and evaluate them afterwards, if a report is made at the end of the game. This idea was already mentioned last year, but was not very well received by the fans.

As part of our current game systems that combat disruptive behaviour, voice assessment would provide clear evidence that could verify any breach of behavioural policies before we could take action. It would also help us explain to players why a particular action resulted in a penalty.

Riot Games

The system will be deployed first in North Americafrom the 13 July. This first test will allow enough data to be collected for the system to be operational. Once this is done, a beta will be set upThe date is not yet known.

With this new method, Riot Games hopes to create a healthier and safer play environment for all players. However, this seems to pose a real problem in terms of privacy, and many players are already concerned about how these conversations might be used.

I don't really have a problem with that as long as it is only looked at if there are multiple reports. I don't want to be constantly monitored if there is nothing suspicious.

Pathological_Liar- - Reddit

Others seem quite pleased that this issue is finally being taken seriously and addressed. However, we will have to wait until the system is deployed to see how it will be perceived by the gaming community.

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