Presentation of Harbor and his skills, the new Agent of Valorant
We had the opportunity to test Harborthe new ControllerThis is a preview from Riot Games. It should normally arrive on the game with patch 5.08 which will be deployed on October 19th. This patch will also introduce Act 3 of Episode 5.
In this article, we present the skills of the 21st Game Agent.
Who is Harbor?
Harbor is the new Controller from India who is able to manipulate water. He got his abilities not long ago, when he was trying to steal an old relic in Mumbai. The relic somehow bonded with him and since then he has been endowed with aquatic skills that are very useful for his survival.
Indeed, he is being actively pursued by REALM agents. They are trying to get their hands on the artefact he has recovered and which gives him his powers. He is thus able to materialise water walls, tidal wave or spheresto protect themselves or their allies.
A - Aqueous Dome
350 credits - 1 charge
EQUIP a spherical water shield. SHOOT to throw it. Use the SECONDARY SHOT to throw from below. On contact with the ground, the ball creates a water shield capable of stopping balls.
C - Waterfall
150 credits - 1 charge
EQUIP yourself with a wave. PULL to deploy it in front of you through the walls. REUSE to prevent the wave from going further. Affected players are slowed down.
E - High tide
Free - 40 second cooldown
Equip yourself with a wall of water. SHOOT to throw the water forward, parallel to the ground. KEEP SHOOTING to guide it in the direction of the sight, across the scenery and create a watery wall in its path. Use SECONDARY SHOT while guiding the water to stop the skill prematurely. Players hit are slowed down.
X - Diluvian geysers
EQUIP all the power of your artifact. SHOOT to summon a bubbling puddle on the ground. Enemies in the area are hit by successive geysers. Players hit by a roll are DISORDERED.
To learn more about Harbor and the use of its skills, a guide will soon be available. We will analyse the functioning of each of them and their impact in a section.