VALORANT

Breeze and Bind change

With Patch 4.00, Riot Games decides to make changes to Breeze and Bind. These fixes are intended to provide more strategic positions for defenders, while removing the few places where attackers could easily be caught.


Breeze is the map that has changed the most. It has been struggling to get players to like it, party due to the fact that it's far too open, which makes it difficult to take cover or to develop real strategies. This is why points A and B have been given given new long obstacles. They will increase the number of positions available to defenders.

In addition, entries that forced players into 50/50 situations have been changed. These changes are reminiscent of those made to Split in patch 2.01.

Breeze - Point A

Breeze - A (After)
Breeze – A (After)
Breeze - A (Front)
Breeze – A (Before)
Breeze - Entrance A (After)
Breeze – A Entrance (After)
Breeze - Input A (Front)
Breeze – Entrance A (Before)
Breeze - Cavern A (After)
Breeze – A Cave (After)
Breeze - Cave A (Front)
Breeze – A Cave (Before)

Breeze - Point B

Breeze - B (After)
Breeze - B (After)
Breeze - B (Front)
Breeze - B (Front)

Breeze - Mid

Breeze - Mid (After)
Breeze – Mid (After)
Breeze - Mid (Front)
Breeze – Mid (Before)

The changes to Bind are more minimal. They are mainly aimed at reducing the power of the one-ways around point A, in order to offer more possibilities to attackers who were too easily blocked.

Bind - Short A

Breeze and Bind undergo changes - valorant news maps bind a after -
Bind – A (After)
Bind - A (Front)
Bind – A (Before)
Bind - Short A (After)
Bind – A Short (After)
Bind - Short A (Front)
Bind – A Short (Before)

These changes will be effective as of patch 4.00. They should profoundly change the dynamics of these two maps during the upcoming competitions!

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