How do you play Cypher in Valorant? With SoOn
In Valorant, the Sentinels are extremely important, as they carefully monitor enemy movements, try to obtain as much information as possible and use their tools to lock down access to sites. Cypher is one of them. It's not an easy agent to get to grips with, especially when you're just starting out. In this guide, SoOn gives you a few tips to help you get to grips with it.
A real crush for Cypher
Mandatory: What made you want to play Cypher?
SoOn : One of the main reasons I decided to play Cypher was that it's a very difficult agent to read. When you play Cypher, you can be as passive as you can be aggressive, and that's hard for opponents to predict.
What's more, his traps give him great control over the maps. I even think it puts more pressure on the attackers than Killjoy. What's more, there are lots of combos you can pull off with the camera.
What's more, it's not a very well-represented agent in the French Challengers, which is all the more reason to get to grips with it. Personally, I started playing it during the 2023 season, and it's been a real favourite ever since!
Mandatory: Do you think it's essential on certain maps?
SoOn : I wouldn't say that Cypher is indispensable on any of the Valorant maps, because there's always Killjoy or Chamber de meta. However, as it's rarely played, it's also very difficult to play against. That's a big advantage. After that, I'd still recommend going for Cypher on Bind and Split, rather than Killjoy, because he'll bring a lot more information to the team.
Mandatory: Do you think Cypher is just for solo players?
SoOn : Cypher is basically a solitary character, capable of defending a site all by himself. However, if you use his camera and cages to good effect, you can make some great duos, particularly with Breach, Skye and Raze.
A few tips for mastering Cypher
At first glance, Cypher may seem more useful for Defence than Attack, but he is versatile enough to support the team during both phases.
According to SoOn, it's even easy to use in Attack mode. "All you have to do is put a trap at each end to avoid a lurk. In Valorant, information is the sinews of war. When you see that a trigger wire has been destroyed, remember to tell your allies.
As far as Defence is concerned, the story is a little different. As a Sentinel, Cypher is expected to be able to monitor and maintain a siteusually alone. It's no mean feat, especially when you're just starting out.
In order to make a real impact and not procrastinate for hours on the placement of tools, you need to learn a setup "If you don't know what to do with your wires, copy and paste the classic setup of a pro player, which will give you a solid base. Then, once you've mastered the Agent a little better, you're free to change the setup slightly over time or create a new one"..
The higher up the ranks you go, the more familiar the standard positions become. You'll need to be creative to be a good Cypher. Obviously, this requires you to spend some time testing different locations in training mode and then validating - or invalidating - your setups in real-life conditions.
Don't forget to use cagesas well as traps. In both attack and defence, they can make all the difference when it comes to entering a site or moving around more freely. In fact, there are a number of very attractive placements for creating oneways.
What's more, if you hide your camera properly, you can easily obtain informationIt's a very practical tool, but it has to be used in the right way. It's a very practical tool, but it has to be used in the right way.
While it is sometimes tempting to mark an enemy to warn his team, it's not always a good reflex. SoOn is very clear on this point "We use marking for a team-mate, so that the enemy can be spotted through a wall or smoke. By this I mean that the mark must be used by a member of your team within a few seconds: you must help them to extricate themselves from a tense situation or allow them to shoot the target calmly.
If this isn't the case, it's best to communicate what you see - using a skill, moving one or more opponents, the appearance of a wild SoOn - so as to preserve the camera. As long as your enemies don't find it, you have a colossal advantage as "it allows you to obtain continuous information and to ping instead of marking"..
We have not yet mentioned the Neural TheftHowever, it is an important skill in the Cypher kit. From patch 5.10Its ultimate is even more interesting than it was in the past. It now reveals enemies twice, with a 4s delay between each revelation, instead of just once before. As a result, it's not to be overlooked.
However, it is not always easy to know when to use it and how to save itUnlike Raze's rocket or Reyna's ultimate. Many novice players are asking the question "Is it worth it? "Knowing that Cypher ultimate only needs 6 charges, you shouldn't hesitate to use it whenever possible. It's not a skill for its own sake, it benefits all your teamates. In a clutch situation, in 1v1 or 1v2, it's decided a lot by feeling, because it's very situational. In any case, it's still worth using it to try and clutch; at best it helps you win the round, at worst it's not so bad to use it in a vacuum".
As you can see, Cypher's tools are formidable, but they are still quite expensive to use. The question of the economy is therefore a recurrent one when it comes to this Agent. Just remember that if you have enough credit in the bank, buy everything. If this is not the case, choose cages, which cost 100 credits each, rather than traps, which cost 200 credits each.
As Cypher so aptly put it "Nothing stays hidden from me, nothingIt's up to you to find them all...