All the Phase 2 Trackmania Ascension maps
The first stage of Trackmania Ascension ended with Tjalic's victory. During this phase, the drivers took on totally unique maps designed by ZeratoR and Etoiles, such as Plasticot and PyrA-rrivée. The two competition presenters are back at work for Phase 2. We invite you to discover the new Ascension cards in this article.
Route no. 1 - RedconciLille - ZeratoR
On RedconciLilleEfficiency is the name of the game. However, drivers venturing onto this circuit will have to be careful not to be in too much of a hurry: one missed jump or one badly dodged hole and you're guaranteed a fatal spin!
Circuit n°2 - Phareapeaupied - ZeratoR
With a portion of the route in airships, a portion in bouncy castles and a portion based on feet (yes, you read that right), there is no doubt that Phareapeaupied will give a hard time to those who dare to put a tyre on it...
Route no. 3 - Epinglace - ZeratoR
If you don't have enough speed on PinlaceBut if you accumulate too many, you might not finish the map in time! An upside-down start, a freewheel phase, precise jumps, high-speed hairpins and ice - that's what awaits the drivers who take on this map.
Route 4 - LenTurn - ZeratoR
The map entitled LenTurn will require precision on both gravel and tarmac. It's made up of wide bends, but also some particularly tight ones. Needless to say, drivers will have no shortage of lights to help them find their way through the night... The definitive name will be added later.
Route no. 5 - Glasticut - ZeratoR
To overcome GlasticutYou'll need to be able to control your vehicle on a surface that everyone loves... ice! If you need help, you can find it at our guide to ice in Trackmania. Plastic is also involved, so this is a card that requires a great deal of precision in its movements, especially if you're interested in the final cut.
Circuit n°6 - DirTuyau6 - ZeratoR
DirTuyau6 is a fairly short map based on dirt, pipes and bladders. It's not very complicated to complete, but to get the best time, riders will have to be fast, precise AND manage to slip between the blades of the many propellers that line the finish line.
Circuit n°7 - TransfeRayou - ZeratoR
In competition, the transfer zones offer particularly exhilarating moments of tension. So it's hardly surprising that ZeratoR has chosen to build two of them on the same map for phase 2 of Ascension. These huge jumps aren't the only elements that characterise TransfeRayou. Drivers will also have to control their speed and know how to drive upside down if they want to even finish the course!
Circuit n°8 - Ascenciel - ZeratoR
Ascenciel is a card that is quite simply sensascentional ! On this circuit, you'll discover a magical world full of colours, different terrains and chaotic areas. Don't be fooled by appearances, the finish may not be where you think...
Circuit n°9 - PneuMimporte - ZeratoR
PneuMimporte is a curvy map that borders a huge pool-like expanse of water. But its main attraction is the gigantic tyre in the centre, which gives the map its name.
Circuit n°10 - EauGoutDuJour - ZeratoR
EauGoutDuJour takes you on a tour of Trackmania's underground sewer system. On the programme: pipes and dextérité on a particularly wet map.
Route n°11 - Third Stars - Stars
Third stars is a new work of art from our budding mapping champion. Between false straights and extremely tight bends, the drivers will have to shoot like shooting stars.