Find out everything there is to know about Voltorbe in our Pokémon Scarlet and Violet Pokédex. You'll find its evolutions, stats, EVs, attacks, talents and more.

Voltorbe

Voltorb (eng)
Regional: #207 National: # 100

Catch rate

190

Given EVs

1 Vit

Hatching

not

Talents

Soundproof

Protects from all sound capacities.
Soundproofing gives the Pokémon full immunity to all sound-based moves.

Static

Contact with the Pokémon can paralyse.
The Pokémon is charged with static electricity and may paralyze attackers that make direct contact with it.

Aftermath (Hidden)

Wounds the enemy who deals the final blow.
Damages the attacker if it knocks out the Pokémon with a move that makes direct contact.

capture locations

developments

Attacks learned by levelling up

GradeLast NameTypeCategoryPowerAccuracyPPEffects
Lv. 1Load Elektrik Status010120The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
Lv. 1Tackle Normal Physics4010035A physical attack in which the user charges and slams into the target with its whole body.
Lv. 4Thunder Shock Elektrik Special4010030The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
Lv. 6Eerie Impulse Elektrik Status010015The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Lev. 9Spark Elektrik Physics6510020The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
Lev. 11Rollout Roche Physics309020The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.
Lev. 13Screech Normal Status08540An earsplitting screech harshly lowers the target's Defense stat.
Lev. 16Charge Beam Elektrik Special509010The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
Lev. 20Swift Normal Special6010120Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Lv. 22, Self-DestructElectro Ball Elektrik Special110010The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
Lev. 26Self-Destruct Normal Physics2001005The user attacks everything around it by causing an explosion. The user faints upon using this move.
Lev. 29Light Screen Psy Status010130A wondrous wall of light is put up to reduce damage from special moves for five turns.
Lev. 34Magnet Rise Elektrik Status010110The user levitates using electrically generated magnetism for five turns.
Lev. 37Discharge Elektrik Special8010015The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
Lev. 41Explosion Normal Physics2501005The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
Lev. 46Gyro Ball Steel Physics11005The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.
Lv. 50Mirror Coat Psy Special110020A retaliatory attack that countsers any special move, inflicting double the damage taken.

Attacks learned by CT

CTLast NameTypeCategoryPowerAccuracyPPEffects
1Take Down Normal Physics908520A reckless full-body charge attack for slamming into the target. This also damages the user a little.
126Thunderbolt Elektrik Special9010015The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
82Thunder Wave Elektrik Status09020The user launches a weak jolt of electricity that paralyzes the target.
166Thunder Elektrik Special1107010A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
4Agility Psy Status010130The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
75Light Screen Psy Status010130A wondrous wall of light is put up to reduce damage from special moves for five turns.
32Swift Normal Special6010120Star-shaped rays are shot at opposing Pokémon. This attack never misses.
85Rest Psy Status01015The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
103Substitute Normal Status010110The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
18Thief Darkness Physics6010025The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
7Protect Normal Status010110This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
47Endure Normal Status010110The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
70Sleep Talk Normal Status010110The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
50Rain Dance Water Status01015The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
25Facade Normal Physics7010020This move's power is doubled if the user is poisoned, burned, or paralyzed.
87Taunt Darkness Status010020The target is taunted into a rage that allows it to use only attack moves for three turns.
130Helping Hand Normal Status010120The user assists an ally by boosting the power of that ally's attack.
23Charge Beam Elektrik Special509010The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
72Electro Ball Elektrik Special110010The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
62Foul Play Darkness Physics9510015The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
48Volt Switch Elektrik Special7010020After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
147Wild Charge Elektrik Physics9010015The user shrouds itself in electricity and smashes into the target. This also damages the user a little.
396Eerie Impulse Elektrik Status010015The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
136Electric Terrain Elektrik Status010110The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
171Tera Blast Normal Unknown8010010If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
en_GBEN