Find out everything there is to know about Motisma in our Pokémon Scarlet and Violet Pokédex. You'll find its evolutions, stats, EVs, attacks, talents and more.

Motisma

Rotom (eng)
Regional: #310 National: # 479

Catch rate

45

Given EVs

1 Atk Special, 1 Vit

Hatching

not

Talents

Levitate

Immune to all Ground type abilities.
By floating in the air, the Pokémon receives full immunity to all Ground-type moves.

capture locations

developments

Motisma does not evolve and is not the evolution of any pokemon.

Attacks learned by levelling up

GradeLast NameTypeCategoryPowerAccuracyPPEffects
Double TeamDouble Team Normal Status010115By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
Lv. 1Astonish Spectre Physics3010015The user attacks the target by crying out in a startling fashion. This may also make the target flinch.
Lv. 1Thunder Shock Elektrik Special4010030The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
Lv. 5Confused Ray Spectre Status010010The target is exposed to a sinister ray that causes confusion.
Lev. 10Load Elektrik Status010120The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
Lev. 15Electro Ball Elektrik Special110010The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
Lev. 20Thunder Wave Elektrik Status09020The user launches a weak jolt of electricity that paralyzes the target.
Lev. 25Shock Wave Elektrik Special6010120The user strikes the target with a quick jolt of electricity. This attack never misses.
Lev. 30Hex Spectre Special6510010This relentless attack does massive damage to a target affected by status conditions.
Lev. 35Substitute Normal Status010110The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Lev. 40Trick Psy Status010010The user catches the target off guard and swaps the target's held item with its own.
Lev. 45Discharge Elektrik Special8010015The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
Lv. 50Uproar Normal Special9010010The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Attacks learned by CT

CTLast NameTypeCategoryPowerAccuracyPPEffects
126Thunderbolt Elektrik Special9010015The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
82Thunder Wave Elektrik Status09020The user launches a weak jolt of electricity that paralyzes the target.
166Thunder Elektrik Special1107010A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
42Night Shade Spectre Special110015The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
17Confused Ray Spectre Status010010The target is exposed to a sinister ray that causes confusion.
75Light Screen Psy Status010130A wondrous wall of light is put up to reduce damage from special moves for five turns.
74Reflect Psy Status010120A wondrous wall of light is put up to reduce damage from physical moves for five turns.
32Swift Normal Special6010120Star-shaped rays are shot at opposing Pokémon. This attack never misses.
85Rest Psy Status01015The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
103Substitute Normal Status010110The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
18Thief Darkness Physics6010025The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
7Protect Normal Status010110This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
47Endure Normal Status010110The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
70Sleep Talk Normal Status010110The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
50Rain Dance Water Status01015The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
49Sunny Day Fire Status01015The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
114Shadow Ball Spectre Special8010015The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat.
107Will-O-Wisp Fire Status08515The user shoots a sinister flame at the target to inflict a burn.
25Facade Normal Physics7010020This move's power is doubled if the user is poisoned, burned, or paralyzed.
130Helping Hand Normal Status010120The user assists an ally by boosting the power of that ally's attack.
109Trick Psy Status010010The user catches the target off guard and swaps the target's held item with its own.
117Hyper Voice Normal Special9010010The user attacks by letting loose a horribly loud, resounding cry.
94Dark Pulse Darkness Special8010015The user releases a horrible aura imbued with ill intent. This may also make the target flinch.
140Nasty Plot Darkness Status010120The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
23Charge Beam Elektrik Special509010The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
72Electro Ball Elektrik Special110010The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
62Foul Play Darkness Physics9510015The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
41Stored Power Psy Special2010010The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
29Hex Spectre Special6510010This relentless attack does massive damage to a target affected by status conditions.
48Volt Switch Elektrik Special7010020After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
396Eerie Impulse Elektrik Status010015The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
136Electric Terrain Elektrik Status010110The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
171Tera Blast Normal Unknown8010010If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
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