Find out everything there is to know about Hastacuda in our Pokémon Scarlet and Violet Pokédex. You'll find its evolutions, stats, EVs, attacks, talents and more.

Hastacuda

Barraskewda (eng)
Regional: #137 National: # 847

Type

Catch rate

60

Given EVs

2 Vit

Hatching

not

Talents

Swift Swim

Increases the Pokémon's Speed if it rains.
Boosts the Pokémon's Speed stat in rain.

Propeller Tail (Hidden)

#N/A
Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.

capture locations

developments

Hastacuda does not evolve and is not the evolution of any pokemon.

Attacks learned by levelling up

GradeLast NameTypeCategoryPowerAccuracyPPEffects
Fury AttackFury Attack Normal Physics158520The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row.
Lv. 1Bite Darkness Physics6010025The target is bitten with viciously sharp fangs. This may also make the target flinch.
Lv. 1Peck Flight Physics3510035The target is jabbed with a sharply pointed beak or horn to inflict damage.
Lv. 1Aqua Jet Water Physics4010020The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
Lv. 1Throat Chop Darkness Physics8010015The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Lv. 1Agility Psy Status010130The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Lev. 18Dive Water Physics8010010The user dives on the first turn, then floats up and attacks on the next turn.
Lev. 24Focus Energy Normal Status010130The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
Lev. 32Crunch Darkness Physics8010015The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
Lev. 40Liquidation Water Physics8510010The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
Lv. 48, Double-EdgeDouble-Edge Normal Physics12010015A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Attacks learned by CT

CTLast NameTypeCategoryPowerAccuracyPPEffects
1Take Down Normal Physics908520A reckless full-body charge attack for slamming into the target. This also damages the user a little.
142Hydro Pump Water Special110805The target is blasted by a huge volume of water launched under great pressure.
123Surf Water Special9010015The user attacks everything around it by swamping its surroundings with a giant wave.
135Ice Beam Ice Special9010010The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
143Blizzard Ice Special110705A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
163Hyper Beam Normal Special150905The target is attacked with a powerful beam. The user can't move on the next turn.
4Agility Psy Status010130The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
77Waterfall Water Physics8010015The user charges at the target and may make it flinch.
32Swift Normal Special6010120Star-shaped rays are shot at opposing Pokémon. This attack never misses.
85Rest Psy Status01015The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
103Substitute Normal Status010110The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
7Protect Normal Status010110This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
6Scary Face Normal Status010010The user frightens the target with a scary face to harshly lower its Speed stat.
47Endure Normal Status010110The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
70Sleep Talk Normal Status010110The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
50Rain Dance Water Status01015The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
108Crunch Darkness Physics8010015The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
25Facade Normal Physics7010020This move's power is doubled if the user is poisoned, burned, or paralyzed.
58Brick Break Fight Physics7510015The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
11Water Pulse Water Special6010020The user attacks the target with a pulsing blast of water. This may also confuse the target.
167Close Combat Fight Physics1201005The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
83Poison Jab Poison Physics8010020The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
152Giga Impact Normal Physics150905The user charges at the target using every bit of its power. The user can't move on the next turn.
10Ice Fang Ice Physics659515The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
106Drill Run Soil Physics809510The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit.
63Psychic Fangs Psy Physics8510010The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
110Liquidation Water Physics8510010The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
171Tera Blast Normal Unknown8010010If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
en_GBEN