Barroth - Monster Hunter Rise (Materials, Weaknesses and Strategies)
It seems he doesn't mind walking in the mud. The Barroth returns in Monster Hunter Rise to roll around in the dirt as well as on his opponents. In this guide, you will be introduced to his attacks, his weaknesses, and the novice and expert materials he can bring back to forge weapons and armour.
Barroth

Species : Earth wyvern
Element : Water
Threat: 3 stars
The weaknesses of the Barroth
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Head | 22 | 25 | 15 | 40 | 0 | 0 | 20 | 10 |
Trunk | 36 | 45 | 35 | 25 | 0 | 0 | 10 | 5 |
Front leg | 50 | 55 | 50 | 20 | 0 | 0 | 10 | 5 |
Rear leg | 36 | 30 | 25 | 20 | 0 | 0 | 15 | 5 |
Tail | 47 | 47 | 50 | 25 | 0 | 0 | 20 | 10 |
How to beat the Barroth
As suggested by its tiny front legs and huge, very solid head, the Barroth is like a walking hammer. It will spend its time charging you or headbutting you. It may also seek to lift you like a bull in a series of head movements.
When he is coated in mud, some of his attacks release projectiles that can inflict the Water state alteration on you. You can attack the pockets of mud on his body to prevent him from using it in combat, but the Barroth will become stronger. Pay attention to the sharpness of your weapons.
With such a hard head, it is not advisable to hit it unless you really want to break its skull. The Barroth's weaknesses are mainly in its front legs and the tip of its tail.
The materials of the Barroth
By fighting a monster, you can get different items and materials for making armour or weapons which we have listed in the following table. This is how the table works:
- Target - Represents your chance to get this material by completing a quest that involves this monster.
- Capture - Your chance to get this material at the end of the quest by capturing this monster, even if it was not the target of the quest.
- Damage - Your chance to get this extra material by completing a quest that involves this monster, if you damage it in a specific place
- Skinning - Your chances of obtaining this material by skinning the carcass or broken/severed element of the target.
- Recovered - Your chance to make this material fall to the ground by injuring the monster, throwing it against a wall, or making it fight another monster.
Novice Rank
Materials | Target | Seize | Damage | Cutting up | Recovered | |
---|---|---|---|---|---|---|
Barroth shell | 14% | 12% | 100% | 42% | 50% | |
Barroth vertebra | 28% | 22% | -- | 30% | 20% | |
Barroth Claw | 20% | 30% | 100% | 20% | -- | |
Scalp Barroth | 10% | 13% | -- | 80% | -- | |
Barroth Tail | 8% | 12% | -- | 70% | -- | |
Fertile Mud | 10% | 11% | -- | -- | 35% | |
Monster bone (M) | 10% | -- | -- | -- | -- | |
Tear of wyvern | -- | -- | -- | -- | 50% |
Expert Rank
Materials | Target | Seize | Damage | Cutting up | Recovered | |
---|---|---|---|---|---|---|
Barroth breastplate | 15% | 13% | 100% | 42% | 50% | |
Barroth vertebra + | 29% | 23% | -- | 31% | 20% | |
Barroth Claw + | 21% | 32% | 100% | 21% | -- | |
Scalp Barroth | 6% | 8% | -- | 70% | -- | |
Barroth Tail | 6% | 8% | -- | 60% | -- | |
Nutrient sludge | 11% | 11% | -- | -- | 35% | |
Ascetic bones | 11% | -- | -- | -- | -- | |
Wyvern Gem | 1% | 5% | -- | 3% | 1% | |
Tear of wyvern | -- | -- | -- | -- | 20% | |
Large wyvern tear | -- | -- | -- | -- | 30% |
Master Rank
Materials | Target | Seize | Damage | Cutting up | Recovered | |
---|---|---|---|---|---|---|
Cortex Barroth | 15% | 13% | 100% | 42% | 60% | |
Echine Barroth | 29% | 23% | - | 31% | 20% | |
Barroth Greenhouse | 21% | 32% | 100% | 21% | - | |
Barroth Crown | 6% | 8% | - | 70% | - | |
Barroth Whip | 6% | 8% | - | 60% | - | |
Nutrient sludge | 11% | 11% | - | - | 35% | |
Os rigidos | 11% | - | - | - | - | |
Large wyvern gem | 1% | 5% | - | 3% | 1% | |
Tear wyvern | - | - | - | - | 15% | |
Large wyvern tear | - | - | - | - | 35% | |
Bones of a distressed monster | - | - | 20% | 20% | - |