15th April 2020 – 2:33am
Viper is one of the Agents you have to unlock in Valorant. As a Controller, she claims a combat zone for herself and make it hostile for opponents. Her mechanics are based on the management of a poison reserve that handicaps vision and kills slowly.
Rather versatile, she gets by in attack as well as in defense. She was initially to be handled with caution, because her poison made no distinction between allies and enemies. This is not the case anymore, which makes her much more interesting. She remains a relatively solo Agent, though, although excellent coordination can create some very beneficial scenarios.
Before anything else, we advise you to familiarise yourself with Viper's abilities.
Viper's abilities are pretty classic at first glance: a wall, a smoke and a slow zone. There are, however, two peculiarities: the poison and the reserve.
Let’s see the poison at first. Viper’s abilities poison all opponents who come in contact with them. The poison then lowers very quickly health points, allowing Viper to pick her targets while they’re vulnerable. The effects of the poison are temporary. Players regain their health as fast as they lost it a few seconds after leaving the green vapors.
Regarding the reserve, it’s her most important specificity. Where Phoenix or Jett’s abilities only last a few seconds after use, Viper’s abilities can be deployed for a very long time and several times in a single round. Viper has full control of her Toxic Screen and her Poison Cloud and can turn them on or off at will, as long as her reserve is not empty. When neither of these two skills is active, the reserve gradually recharges.
The device deploying the Poison Cloud can be placed without being activated, which allows it to be used as a trap. Place your device at an angle, wait for an opponent to cross that angle and suffocate them in your poison before they can react. Viper can also pick up the device to place it somewhere else. It’s without a doubt the best smoke in the game, but its use requires a good game vision.
TheToxic Screen can’t be redeployed during a round. Its position remains the same for the entire round. It nevertheless has the advantage of being activatable at any time, whether to cut off the field of vision of your opponents or to poison them. Toxic Screen is also much longer than any other ability in Valorant. With good positioning, it’s possible to block several passages at once. The spell can be use through walls, making it an interesting tool for long range control.
Snake Bite is also a great ability, but it doesn’t use your poison reserve. It’s therefore temporary and single-use. Its large puddles handicap players’ movements, allowing you to make them stay longer in your different poison zones. Note that Viper is not immune to Snake Bite damage.
Viper’s Pit is one of the best ultimates in Valorant. By deploying her poison gas, Viper can appropriate very large areas of the map. As song as she stays inside, the cloud remains active, which means opponents can’t wait for the effect to wear off. Every enemy entering the gas is of course poisoned and sees their fields of vision greatly reduced. Moreover, they’re highlighted in red to Viper’s eyes, which makes it really easy for her to spot them.
This ability is absolutely amazing on Spike sites. Whether it's used to plant the Spike, defuse it or prevent opponents from planting it, there are several uses. Once Viper unleashes her ultimate, she becomes the primary target of her enemies.
Although slightly more effective in defense, Viper remains talented in attack. Her Poison Cloud and her Snake Bite can dislodge the most hidden opponents. Use Toxic Screen combined with Poison Cloud to hide yourself from your enemies during assaults. However, be very careful not to block the vision for your own team with your abilities.
This is the phase in which Viper excels. Each of her abilities can be used to trap her opponents. Place your poison emitters in hidden sneaky corners to surprise your enemies. By activating your Poison Cloud or Toxic Screen in front of the entrances to a site, you can force your opponents to enter a battleground without any visual information and with less health points than your team. Be careful not to obscure the vision of your allies or yours.