Cypher is a formidable adversary. Nothing that the enemy team does escapes him, and the role of Sentinel suits him very well. Traps, camera, detection wire… He has all the arsenal of a real spy, and will be a real asset to reveal the position of the enemy team to his teammates. His trap also allows him to slow and narrow the field of vision of its enemies. As you can see, Cypher is someone who should better be on your team than against you. 


200 ⦻ – 2 Possible Uses per round.


Cypher equips himself with a trapwire. FIRE to place a wire device that goes to the opposite wall. The first enemy to cross the line is slowed and revealed to all of your allies. Enemies can destroy the device but the ray is invisible to their eyes unless being in close range.

Cyber Cage

100 ⦻ – 2 Possible Uses per round.


Cypher equips himself with traps. FIRE to toss the trap to the ground. ACTIVATE the ability to create a zone that blocks vision and slows enemies who pass through it.


Signature - 1 Possible Use per round.


Cypher equips himself with a spycam. FIRE to place the spycam on a surface. RE-USE the ability to control the camera. While in control of the camera, you can fire a marking dart on an enemy to reveal their position to all of your teammates. You can get the camera back and re-use it after a shot period of time.

Neural Theft

ULTIMATE – 7 Charges to unlock.


Cypher instantly reveals the position of all enemies when he targets the corpse of an adversary.