Breach Breach Breach



Impressive initiator, Breach is capable of doing heavy damage, but this is not his only advantage: he can greatly limit the vision of enemies with two of his abilities. Breach is rather indelicate and his kit is very complementary. As you can see, that makes Breach an Agent of choice in Valorant.

Aftershock (Aftershock)
200 ⦻ – 1 Possible Use per round.


Breach equips himself with a fusion charge. FIRE to set a slow-acting burst that goes through the wall and explodes when it comes out of the wall.

Flashpoint (Flashpoint)
250 ⦻ - 2 possible uses per round.


Breach equips himself with a blinding charge. FIRE the charge to set a fast-acting burst through the wall. The charge detonates and blinds every player looking at it.

Fault Line (Fault Line)
Signature - 40 second delay between uses.


Breach equips himself with a seismic charge. HOLD your shot to increase the range of the ability. RELEASE to create a seismic wave, reducing the field of vision and the speed of the enemies touched in a large area facing Breach. This ability passes through walls and obstacles.

Rolling Thunder

ULTIMATE – 7 Charges to unlock.


Breach equips himself with a Seismic Charge. FIRE to create a shock wave in a large cone facing Breach, slowing and injuring enemies in its path. This ability goes through walls.

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